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| | gCross () |
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| | ~gCross () override |
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| void | draw (float x, float y, float width, float height, float thickness, bool isFilled) |
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| | gMesh () |
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| | gMesh (const std::vector< gVertex > &vertices, const std::vector< gIndex > &indices, const std::vector< gTexture * > &textures) |
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| | gMesh (std::shared_ptr< std::vector< gVertex > > vertices, std::shared_ptr< std::vector< gIndex > > indices, std::vector< gTexture * > textures) |
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| | gMesh (const gMesh &) |
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| | ~gMesh () override |
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| void | setVertices (const std::vector< gVertex > &vertices, const std::vector< gIndex > &indices) |
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| void | setVertices (const std::vector< gVertex > &vertices) |
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| void | setVertices (std::shared_ptr< std::vector< gVertex > > vertices) |
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| void | setVertices (std::shared_ptr< std::vector< gVertex > > vertices, std::shared_ptr< std::vector< gIndex > > indices) |
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| void | setTextures (const std::vector< gTexture * > &textures) |
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| void | setTextures (const std::unordered_map< gTexture::TextureType, gTexture * > &textures) |
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| void | setTexture (gTexture *texture) |
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| gTexture * | getTexture (gTexture::TextureType type) |
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| std::vector< gVertex > & | getVertices () |
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| std::vector< gIndex > & | getIndices () |
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| std::shared_ptr< std::vector< gVertex > > | getVerticesPtr () |
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| std::shared_ptr< std::vector< gIndex > > | getIndicesPtr () |
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| int | getVerticesNum () const |
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| int | getIndicesNum () const |
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| const gBoundingBox & | getBoundingBox () |
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| gVbo & | getVbo () |
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| void | clear () |
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| void | setName (const std::string &name) |
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| const std::string & | getName () const |
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| void | setDrawMode (int drawMode) |
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| int | getDrawMode () const |
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| void | setMaterial (gMaterial *material) |
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| gMaterial * | getMaterial () |
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| virtual void | draw () |
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| const gBoundingBox & | getInitialBoundingBox () const |
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| bool | intersectsTriangles (gRay *ray) |
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| float | distanceTriangles (gRay *ray) |
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| void | recalculateBoundingBox () |
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| void | setAllVertexColor (const glm::vec3 &color) |
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| void | fillMissingVertexColors (const glm::vec3 &defColor=glm::vec3(1.0f)) |
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| void | applyVertexGradient () |
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| | gNode () |
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| virtual | ~gNode () |
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| void | move (float dx, float dy, float dz) |
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| void | move (const glm::vec3 &dv) |
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| void | rotate (const glm::quat &q) |
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| void | rotate (float radians, float ax, float ay, float az) |
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| void | rotateDeg (float degrees, float ax, float ay, float az) |
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| void | rotateAround (float radians, const glm::vec3 &axis, const glm::vec3 &point) |
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| void | rotateAroundDeg (float degrees, const glm::vec3 &axis, const glm::vec3 &point) |
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| void | scale (float sx, float sy, float sz) |
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| void | scale (float s) |
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| void | setPosition (float px, float py, float pz) |
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| void | setPosition (const glm::vec3 &pv) |
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| void | setOrientation (const glm::quat &o) |
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| void | setOrientation (const glm::vec3 &angles) |
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| void | setScale (const glm::vec3 &s) |
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| void | setScale (float sx, float sy, float sz) |
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| void | setScale (float s) |
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| void | truck (float distance) |
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| void | boom (float distance) |
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| void | dolly (float distance) |
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| void | tilt (float radians) |
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| void | tiltDeg (float degrees) |
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| void | pan (float radians) |
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| void | panDeg (float degrees) |
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| void | roll (float radians) |
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| void | rollDeg (float degrees) |
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| float | getPosX () const |
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| float | getPosY () const |
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| float | getPosZ () const |
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| const glm::vec3 & | getPosition () const |
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| const glm::quat & | getOrientation () const |
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| const glm::vec3 & | getScale () const |
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| glm::vec3 | getScalarDirectionX () const |
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| glm::vec3 | getScalarDirectionY () const |
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| glm::vec3 | getScalarDirectionZ () const |
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| void | setTransformationMatrix (const glm::mat4 &transformationMatrix) |
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| const glm::mat4 & | getTransformationMatrix () const |
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| int | getId () const |
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| void | setParent (gNode *parent) |
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| gNode * | getParent () const |
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| void | removeParent () |
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| void | addChild (gNode *child) |
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| void | removeChild (gNode *child) |
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| void | removeChild (int gObjectId) |
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| void | setEnabled (bool isEnabled) |
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| bool | isEnabled () const |
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| void | pushMatrix () const |
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| void | popMatrix () const |
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| | gRenderObject () |
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| int | getScreenWidth () |
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| int | getScreenHeight () |
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| void | pushMatrix () |
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| void | popMatrix () |
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| | gObject () |
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| void | logi (std::string message) |
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| void | logd (std::string message) |
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| void | logw (std::string message) |
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| void | loge (std::string message) |
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| void | logi (std::string tag, std::string message) |
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| void | logd (std::string tag, std::string message) |
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| void | logw (std::string tag, std::string message) |
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| void | loge (std::string tag, std::string message) |
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