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gRay Class Reference

#include <gRay.h>

Inheritance diagram for gRay:
Collaboration diagram for gRay:

Public Member Functions

 gRay ()
 
 gRay (const glm::vec3 &originPoint, const glm::vec3 &directionVector)
 
virtual ~gRay ()
 
void setOrigin (const glm::vec3 &originPoint)
 
void setDirection (const glm::vec3 &directionVector)
 
const glm::vec3 & getOrigin ()
 
const glm::vec3 getDirection ()
 
float getLength () const
 
bool intersects (gBoundingBox &boundingBox)
 
float distance (gBoundingBox &boundingBox)
 
void link (gMesh *mesh, float rayScale=1.0f, bool isNormalized=false, float dx=0.0f, float dy=0.0f, float dz=0.0f)
 
void unlink ()
 
void draw ()
 
- Public Member Functions inherited from gRenderObject
 gRenderObject ()
 
int getScreenWidth ()
 
int getScreenHeight ()
 
void pushMatrix ()
 
void popMatrix ()
 
- Public Member Functions inherited from gObject
 gObject ()
 
void logi (std::string message)
 
void logd (std::string message)
 
void logw (std::string message)
 
void loge (std::string message)
 
void logi (std::string tag, std::string message)
 
void logd (std::string tag, std::string message)
 
void logw (std::string tag, std::string message)
 
void loge (std::string tag, std::string message)
 

Additional Inherited Members

- Static Public Member Functions inherited from gRenderObject
static void setScreenSize (int screenWidth, int screenHeight)
 
static void setUnitScreenSize (int unitWidth, int unitHeight)
 
static void setScreenScaling (int screenScaling)
 
static void enableShadowMapping ()
 
static void disableShadowMapping ()
 
static bool isShadowMappingEnabled ()
 
static gRenderergetRenderer ()
 
static void destroyRenderer ()
 
static void createRenderer ()
 
- Static Public Member Functions inherited from gObject
static std::string gGetAppDir ()
 
static std::string gGetAssetsDir ()
 
static void gSetAssetsDir (std::string assetsDir)
 
static std::string gGetFilesDir ()
 
static std::string gGetImagesDir ()
 
static std::string gGetFontsDir ()
 
static std::string gGetModelsDir ()
 
static std::string gGetTexturesDir ()
 
static std::string gGetShadersDir ()
 
static std::string gGetSoundsDir ()
 
static std::string gGetDatabasesDir ()
 
static std::string gGetVideosDir ()
 
static void setCurrentResolution (int scalingNo, int currentResolutionNo)
 
- Static Public Attributes inherited from gObject
static const int LOGLEVEL_SILENT
 
static const int LOGLEVEL_DEBUG
 
static const int LOGLEVEL_INFO
 
static const int LOGLEVEL_WARNING
 
static const int LOGLEVEL_ERROR
 
- Static Protected Attributes inherited from gRenderObject
static bool isshadowmappingenabled
 
- Static Protected Attributes inherited from gObject
static int renderpassnum
 
static int renderpassno
 
static int releasescaling
 
static int releaseresolution
 

Constructor & Destructor Documentation

◆ gRay() [1/2]

gRay::gRay ( )

◆ gRay() [2/2]

gRay::gRay ( const glm::vec3 &  originPoint,
const glm::vec3 &  directionVector 
)

◆ ~gRay()

virtual gRay::~gRay ( )
virtual

Member Function Documentation

◆ distance()

float gRay::distance ( gBoundingBox boundingBox)

◆ draw()

void gRay::draw ( )

◆ getDirection()

const glm::vec3 gRay::getDirection ( )

◆ getLength()

float gRay::getLength ( ) const

◆ getOrigin()

const glm::vec3 & gRay::getOrigin ( )

◆ intersects()

bool gRay::intersects ( gBoundingBox boundingBox)

◆ link()

void gRay::link ( gMesh mesh,
float  rayScale = 1.0f,
bool  isNormalized = false,
float  dx = 0.0f,
float  dy = 0.0f,
float  dz = 0.0f 
)

◆ setDirection()

void gRay::setDirection ( const glm::vec3 &  directionVector)

◆ setOrigin()

void gRay::setOrigin ( const glm::vec3 &  originPoint)

◆ unlink()

void gRay::unlink ( )

The documentation for this class was generated from the following file: