This is the complete list of members for gRay, including all inherited members.
| createRenderer() | gRenderObject | static |
| destroyRenderer() | gRenderObject | static |
| disableShadowMapping() | gRenderObject | static |
| distance(gBoundingBox &boundingBox) | gRay | |
| draw() | gRay | |
| enableShadowMapping() | gRenderObject | static |
| getDirection() | gRay | |
| getLength() const | gRay | |
| getOrigin() | gRay | |
| getRenderer() | gRenderObject | static |
| getScreenHeight() | gRenderObject | |
| getScreenWidth() | gRenderObject | |
| gGetAppDir() | gObject | static |
| gGetAssetsDir() | gObject | static |
| gGetDatabasesDir() | gObject | static |
| gGetFilesDir() | gObject | static |
| gGetFontsDir() | gObject | static |
| gGetImagesDir() | gObject | static |
| gGetModelsDir() | gObject | static |
| gGetShadersDir() | gObject | static |
| gGetSoundsDir() | gObject | static |
| gGetTexturesDir() | gObject | static |
| gGetVideosDir() | gObject | static |
| gObject() | gObject | |
| gRay() | gRay | |
| gRay(const glm::vec3 &originPoint, const glm::vec3 &directionVector) | gRay | |
| gRenderObject() | gRenderObject | |
| gSetAssetsDir(std::string assetsDir) | gObject | static |
| intersects(gBoundingBox &boundingBox) | gRay | |
| isshadowmappingenabled | gRenderObject | protectedstatic |
| isShadowMappingEnabled() | gRenderObject | static |
| link(gMesh *mesh, float rayScale=1.0f, bool isNormalized=false, float dx=0.0f, float dy=0.0f, float dz=0.0f) | gRay | |
| logd(std::string message) | gObject | |
| logd(std::string tag, std::string message) | gObject | |
| loge(std::string message) | gObject | |
| loge(std::string tag, std::string message) | gObject | |
| logi(std::string message) | gObject | |
| logi(std::string tag, std::string message) | gObject | |
| LOGLEVEL_DEBUG | gObject | static |
| LOGLEVEL_ERROR | gObject | static |
| LOGLEVEL_INFO | gObject | static |
| LOGLEVEL_SILENT | gObject | static |
| LOGLEVEL_WARNING | gObject | static |
| logw(std::string message) | gObject | |
| logw(std::string tag, std::string message) | gObject | |
| popMatrix() | gRenderObject | |
| pushMatrix() | gRenderObject | |
| releaseresolution | gObject | protectedstatic |
| releasescaling | gObject | protectedstatic |
| renderpassno | gObject | protectedstatic |
| renderpassnum | gObject | protectedstatic |
| setCurrentResolution(int scalingNo, int currentResolutionNo) | gObject | static |
| setDirection(const glm::vec3 &directionVector) | gRay | |
| setOrigin(const glm::vec3 &originPoint) | gRay | |
| setScreenScaling(int screenScaling) | gRenderObject | static |
| setScreenSize(int screenWidth, int screenHeight) | gRenderObject | static |
| setUnitScreenSize(int unitWidth, int unitHeight) | gRenderObject | static |
| unlink() | gRay | |
| ~gRay() | gRay | virtual |