GlistEngine
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gRay Member List

This is the complete list of members for gRay, including all inherited members.

createRenderer()gRenderObjectstatic
destroyRenderer()gRenderObjectstatic
disableShadowMapping()gRenderObjectstatic
distance(gBoundingBox &boundingBox)gRay
draw()gRay
enableShadowMapping()gRenderObjectstatic
getDirection()gRay
getLength() constgRay
getOrigin()gRay
getRenderer()gRenderObjectstatic
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gRay()gRay
gRay(const glm::vec3 &originPoint, const glm::vec3 &directionVector)gRay
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
intersects(gBoundingBox &boundingBox)gRay
isshadowmappingenabledgRenderObjectprotectedstatic
isShadowMappingEnabled()gRenderObjectstatic
link(gMesh *mesh, float rayScale=1.0f, bool isNormalized=false, float dx=0.0f, float dy=0.0f, float dz=0.0f)gRay
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
popMatrix()gRenderObject
pushMatrix()gRenderObject
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setDirection(const glm::vec3 &directionVector)gRay
setOrigin(const glm::vec3 &originPoint)gRay
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
unlink()gRay
~gRay()gRayvirtual