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gVbo Member List

This is the complete list of members for gVbo, including all inherited members.

bind() constgVbo
clear()gVbo
createRenderer()gRenderObjectstatic
destroyRenderer()gRenderObjectstatic
disable()gVbo
disableShadowMapping()gRenderObjectstatic
enable()gVbo
enableShadowMapping()gRenderObjectstatic
getIndicesNum() constgVbo
getRenderer()gRenderObjectstatic
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
getVAOid() constgVbo
getVerticesNum() constgVbo
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
gVbo()gVbo
gVbo(const gVbo &)=deletegVbo
isEnabled() constgVbo
isIndexDataAllocated() constgVbo
isshadowmappingenabledgRenderObjectprotectedstatic
isShadowMappingEnabled()gRenderObjectstatic
isVertexDataAllocated() constgVbo
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
operator=(const gVbo &other)=deletegVbo
popMatrix()gRenderObject
pushMatrix()gRenderObject
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
setColorData(const gColor *colors, int total, int usage)gVbo
setColorData(const float *color0r, int total, int usage, int stride=0)gVbo
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setIndexData(const gIndex *indices, int total)gVbo
setIndexData(const int *indices, int total, int usage)gVbo
setNormalData(const glm::vec3 *normals, int total, int usage=GL_STATIC_DRAW)gVbo
setNormalData(const float *normal0x, int total, int usage, int stride=0)gVbo
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setTexCoordData(const glm::vec2 *texCoords, int total, int usage)gVbo
setTexCoordData(const float *texCoord0x, int total, int usage, int stride=0)gVbo
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
setVertexData(const gVertex *vertices, int coordNum, int total)gVbo
setVertexData(const glm::vec3 *vertices, int total, int usage=GL_STATIC_DRAW)gVbo
setVertexData(const glm::vec2 *vertices, int total, int usage=GL_STATIC_DRAW)gVbo
setVertexData(const float *verticesptr, int coordNum, int total, int usage, int stride=0)gVbo
unbind() constgVbo
~gVbo()gVbovirtual