#include <gUUID.h>
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| using | bytes = std::array< std::uint8_t, 16 > |
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◆ bytes
◆ gUUID() [1/2]
◆ gUUID() [2/2]
| gUUID::gUUID |
( |
const bytes & |
b | ) |
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explicitnoexcept |
◆ fromString()
| static gUUID gUUID::fromString |
( |
std::string |
s, |
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bool * |
ok = nullptr |
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) |
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staticnoexcept |
◆ generateV4()
| static gUUID gUUID::generateV4 |
( |
| ) |
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static |
◆ getHigh()
| std::uint64_t gUUID::getHigh |
( |
| ) |
const |
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inlinenoexcept |
◆ getLow()
| std::uint64_t gUUID::getLow |
( |
| ) |
const |
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inlinenoexcept |
◆ isNil()
| bool gUUID::isNil |
( |
| ) |
const |
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inlinenoexcept |
◆ toBytes()
| bytes gUUID::toBytes |
( |
| ) |
const |
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noexcept |
◆ toString()
| std::string gUUID::toString |
( |
| ) |
const |
◆ operator!=
| bool operator!= |
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const gUUID & |
a, |
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const gUUID & |
b |
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) |
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friend |
◆ operator<
| bool operator< |
( |
const gUUID & |
a, |
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const gUUID & |
b |
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) |
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friend |
◆ operator==
| bool operator== |
( |
const gUUID & |
a, |
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const gUUID & |
b |
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) |
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friend |
The documentation for this class was generated from the following file: