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GlistEngine
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This is the complete list of members for gTexture, including all inherited members.
| bind() const | gTexture | |
| bind(int textureSlotNo) const | gTexture | |
| cleanupAll() | gTexture | |
| cleanupData() | gTexture | |
| componentnum | gTexture | protected |
| copyFrom(const gTexture &other) noexcept | gTexture | protected |
| createRenderer() | gRenderObject | static |
| data | gTexture | protected |
| datahdr | gTexture | protected |
| destroyRenderer() | gRenderObject | static |
| directory | gTexture | protected |
| disableShadowMapping() | gRenderObject | static |
| draw(int x, int y) | gTexture | |
| draw(int x, int y, int w, int h) | gTexture | |
| draw(int x, int y, int w, int h, float rotate) | gTexture | |
| draw(int x, int y, int w, int h, int pivotx, int pivoty, float rotate) | gTexture | |
| draw(glm::vec2 position, glm::vec2 size, float rotate=0.0f) | gTexture | |
| draw(glm::vec2 position, glm::vec2 size, glm::vec2 pivot, float rotate=0.0f) | gTexture | |
| drawSub(int x, int y, int sx, int sy, int sw, int sh) | gTexture | |
| drawSub(int x, int y, int w, int h, int sx, int sy, int sw, int sh) | gTexture | |
| drawSub(int x, int y, int w, int h, int sx, int sy, int sw, int sh, float rotate) | gTexture | |
| drawSub(int x, int y, int w, int h, int sx, int sy, int sw, int sh, int pivotx, int pivoty, float rotate) | gTexture | |
| drawSub(glm::vec2 pos, glm::vec2 size, glm::vec2 subpos, glm::vec2 subsize, float rotate=0.0f) | gTexture | |
| drawSub(glm::vec2 pos, glm::vec2 size, glm::vec2 subpos, glm::vec2 subsize, glm::vec2 pivot, float rotate=0.0f) | gTexture | |
| drawSub(const gRect &src, const gRect &dst, float rotate=0.f) | gTexture | |
| drawSub(const gRect &src, const gRect &dst, int pivotx, int pivoty, float rotate=0.f) | gTexture | |
| drawSub(const gRect &src, const gRect &dst, glm::vec2 pivot, float rotate=0.f) | gTexture | |
| enableShadowMapping() | gRenderObject | static |
| filtermag | gTexture | protected |
| filtermin | gTexture | protected |
| format | gTexture | protected |
| fullpath | gTexture | protected |
| getComponentNum() const | gTexture | |
| getData() | gTexture | |
| getDir() const | gTexture | |
| getDirName(const std::string &fname) | gTexture | protected |
| getFileName(const std::string &fname) | gTexture | protected |
| getFilename() const | gTexture | |
| getFilterMag() const | gTexture | |
| getFilterMin() const | gTexture | |
| getFormat() const | gTexture | |
| getFullPath() const | gTexture | |
| getHeight() const | gTexture | |
| getId() const | gTexture | |
| getInternalFormat() const | gTexture | |
| getRenderer() | gRenderObject | static |
| getScreenHeight() | gRenderObject | |
| getScreenWidth() | gRenderObject | |
| getType() const | gTexture | |
| getTypeName() const | gTexture | |
| getTypeName(TextureType textureType) | gTexture | static |
| getWidth() const | gTexture | |
| getWrapS() const | gTexture | |
| getWrapT() const | gTexture | |
| gGetAppDir() | gObject | static |
| gGetAssetsDir() | gObject | static |
| gGetDatabasesDir() | gObject | static |
| gGetFilesDir() | gObject | static |
| gGetFontsDir() | gObject | static |
| gGetImagesDir() | gObject | static |
| gGetModelsDir() | gObject | static |
| gGetShadersDir() | gObject | static |
| gGetSoundsDir() | gObject | static |
| gGetTexturesDir() | gObject | static |
| gGetVideosDir() | gObject | static |
| gObject() | gObject | |
| gRenderObject() | gRenderObject | |
| gSetAssetsDir(std::string assetsDir) | gObject | static |
| gTexture() | gTexture | |
| gTexture(int w, int h, int format=GL_RGBA, bool isFbo=false) | gTexture | |
| gTexture(const gTexture &other) | gTexture | |
| gTexture(gTexture &&other) noexcept | gTexture | |
| height | gTexture | protected |
| id | gTexture | protected |
| internalformat | gTexture | protected |
| isHDR() const | gTexture | |
| ishdr | gTexture | protected |
| ismaskloaded | gTexture | protected |
| isMutable() | gTexture | protected |
| ismutable | gTexture | protected |
| isshadowmappingenabled | gRenderObject | protectedstatic |
| isShadowMappingEnabled() | gRenderObject | static |
| isstbimage | gTexture | protected |
| istextureallocated | gTexture | protected |
| load(const std::string &fullPath) | gTexture | virtual |
| loadMask(const std::string &fullPath) | gTexture | |
| loadMaskTexture(const std::string &maskTexturePath) | gTexture | |
| loadTexture(const std::string &texturePath) | gTexture | |
| logd(std::string message) | gObject | |
| logd(std::string tag, std::string message) | gObject | |
| loge(std::string message) | gObject | |
| loge(std::string tag, std::string message) | gObject | |
| logi(std::string message) | gObject | |
| logi(std::string tag, std::string message) | gObject | |
| LOGLEVEL_DEBUG | gObject | static |
| LOGLEVEL_ERROR | gObject | static |
| LOGLEVEL_INFO | gObject | static |
| LOGLEVEL_SILENT | gObject | static |
| LOGLEVEL_WARNING | gObject | static |
| logw(std::string message) | gObject | |
| logw(std::string tag, std::string message) | gObject | |
| masktexture | gTexture | protected |
| operator=(const gTexture &other) | gTexture | |
| operator=(gTexture &&other) noexcept | gTexture | |
| path | gTexture | protected |
| popMatrix() | gRenderObject | |
| pushMatrix() | gRenderObject | |
| releaseresolution | gObject | protectedstatic |
| releasescaling | gObject | protectedstatic |
| renderpassno | gObject | protectedstatic |
| renderpassnum | gObject | protectedstatic |
| save(std::string fullpath) | gTexture | |
| saveTexture(std::string fileName) | gTexture | |
| setCurrentResolution(int scalingNo, int currentResolutionNo) | gObject | static |
| setData(unsigned char *textureData, int width, int height, int componentNum, bool isMutable=false, bool isStbImage=false) | gTexture | |
| setDataHDR(float *textureData, int width, int height, int componentNum, bool isMutable=false, bool isStbImage=false) | gTexture | |
| setDataInternal(unsigned char *textureData, bool isMutable=false, bool isStbImage=false, bool clean=true) | gTexture | protected |
| setDataInternalHDR(float *textureData, bool isMutable=false, bool isStbImage=false, bool clean=true) | gTexture | protected |
| setFiltering(int minFilter, int magFilter) | gTexture | |
| setScreenScaling(int screenScaling) | gRenderObject | static |
| setScreenSize(int screenWidth, int screenHeight) | gRenderObject | static |
| setType(TextureType textureType) | gTexture | |
| setUnitScreenSize(int unitWidth, int unitHeight) | gRenderObject | static |
| setupRenderData() | gTexture | |
| setWrapping(int wrapS, int wrapT) | gTexture | |
| swap(gTexture &other) noexcept | gTexture | protected |
| TextureMagFilter enum name | gTexture | |
| TEXTUREMINMAGFILTER_CLAMP enum value | gTexture | |
| TEXTUREMINMAGFILTER_LINEAR enum value | gTexture | |
| TEXTUREMINMAGFILTER_MIPMAPLINEAR enum value | gTexture | |
| TEXTUREMINMAGFILTER_NEAREST enum value | gTexture | |
| TextureType enum name | gTexture | |
| TEXTURETYPE_COUNT enum value | gTexture | |
| TEXTURETYPE_DIFFUSE enum value | gTexture | |
| TEXTURETYPE_HEIGHT enum value | gTexture | |
| TEXTURETYPE_NORMAL enum value | gTexture | |
| TEXTURETYPE_PBR_ALBEDO enum value | gTexture | |
| TEXTURETYPE_PBR_AO enum value | gTexture | |
| TEXTURETYPE_PBR_METALNESS enum value | gTexture | |
| TEXTURETYPE_PBR_NORMAL enum value | gTexture | |
| TEXTURETYPE_PBR_ROUGHNESS enum value | gTexture | |
| TEXTURETYPE_SPECULAR enum value | gTexture | |
| TextureWrap enum name | gTexture | |
| TEXTUREWRAP_CLAMP enum value | gTexture | |
| TEXTUREWRAP_CLAMPTOEDGE enum value | gTexture | |
| TEXTUREWRAP_NEAREST enum value | gTexture | |
| TEXTUREWRAP_REPEAT enum value | gTexture | |
| type | gTexture | protected |
| unbind() const | gTexture | |
| width | gTexture | protected |
| wraps | gTexture | protected |
| wrapt | gTexture | protected |
| ~gTexture() | gTexture | virtual |