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gShadowsMidtonesHighlights Member List

This is the complete list of members for gShadowsMidtonesHighlights, including all inherited members.

createRenderer()gRenderObjectstatic
destroyRenderer()gRenderObjectstatic
disableShadowMapping()gRenderObjectstatic
enableShadowMapping()gRenderObjectstatic
gBasePostProcess()gBasePostProcess
getFragSrc()gShadowsMidtonesHighlightsprotectedvirtual
getRenderer()gRenderObjectstatic
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
getShader()gBasePostProcess
getVertSrc()gShadowsMidtonesHighlightsprotectedvirtual
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
gShadowsMidtonesHighlights(float shadowsrgb[3], float midtonesrgb[3], float highlightsrgb[3], float shadowscontrast=1.0f, float midtonescontrast=1.0f, float highlightscontrast=1.0f)gShadowsMidtonesHighlights
isShadowMappingEnabled()gRenderObjectstatic
isshadowmappingenabledgRenderObjectprotectedstatic
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
popMatrix()gRenderObject
pushMatrix()gRenderObject
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
shadergBasePostProcessprotected
use()gShadowsMidtonesHighlightsvirtual
~gBasePostProcess()gBasePostProcessvirtual
~gShadowsMidtonesHighlights()gShadowsMidtonesHighlightsvirtual