| createRenderer() | gRenderObject | static |
| destroy() | gBaseParticles | |
| destroyRenderer() | gRenderObject | static |
| disableShadowMapping() | gRenderObject | static |
| draw() | gBaseParticles | |
| drawTex() | gFireworksParticles | |
| enableShadowMapping() | gRenderObject | static |
| g | gBaseParticles | protected |
| gBaseParticles() | gBaseParticles | |
| getRenderer() | gRenderObject | static |
| getScreenHeight() | gRenderObject | |
| getScreenWidth() | gRenderObject | |
| gFireworksParticles() | gFireworksParticles | |
| gGetAppDir() | gObject | static |
| gGetAssetsDir() | gObject | static |
| gGetDatabasesDir() | gObject | static |
| gGetFilesDir() | gObject | static |
| gGetFontsDir() | gObject | static |
| gGetImagesDir() | gObject | static |
| gGetModelsDir() | gObject | static |
| gGetShadersDir() | gObject | static |
| gGetSoundsDir() | gObject | static |
| gGetTexturesDir() | gObject | static |
| gGetVideosDir() | gObject | static |
| gObject() | gObject | |
| gp | gBaseParticles | |
| gRenderObject() | gRenderObject | |
| gSetAssetsDir(std::string assetsDir) | gObject | static |
| imagepath | gBaseParticles | protected |
| init(int particleNum) | gFireworksParticles | virtual |
| isShadowMappingEnabled() | gRenderObject | static |
| isshadowmappingenabled | gRenderObject | protectedstatic |
| loadTexture(std::string texturePath) | gBaseParticles | |
| logd(std::string message) | gObject | |
| logd(std::string tag, std::string message) | gObject | |
| loge(std::string message) | gObject | |
| loge(std::string tag, std::string message) | gObject | |
| logi(std::string message) | gObject | |
| logi(std::string tag, std::string message) | gObject | |
| LOGLEVEL_DEBUG | gObject | static |
| LOGLEVEL_ERROR | gObject | static |
| LOGLEVEL_INFO | gObject | static |
| LOGLEVEL_SILENT | gObject | static |
| LOGLEVEL_WARNING | gObject | static |
| logw(std::string message) | gObject | |
| logw(std::string tag, std::string message) | gObject | |
| m_bEngineActive | gBaseParticles | protected |
| m_bLimit | gBaseParticles | protected |
| m_clrParticleColor | gBaseParticles | protected |
| m_fLimitB | gBaseParticles | protected |
| m_fLimitL | gBaseParticles | protected |
| m_fLimitR | gBaseParticles | protected |
| m_fLimitT | gBaseParticles | protected |
| m_nAge | gBaseParticles | protected |
| particle | gBaseParticles | protected |
| particleno | gBaseParticles | protected |
| particlenum | gBaseParticles | protected |
| popMatrix() | gRenderObject | |
| previousalpha | gBaseParticles | protected |
| pushMatrix() | gRenderObject | |
| releaseresolution | gObject | protectedstatic |
| releasescaling | gObject | protectedstatic |
| renderpassno | gObject | protectedstatic |
| renderpassnum | gObject | protectedstatic |
| resetParticle(int particleNo) | gFireworksParticles | virtual |
| setAge(int nParticle, float fAge) | gBaseParticles | |
| setCurrentColor(int nParticle, float fRed, float fGreen, float fBlue, float fAlpha) | gBaseParticles | |
| setCurrentResolution(int scalingNo, int currentResolutionNo) | gObject | static |
| setDirection(int nParticle, float fX, float fY, float fZ) | gBaseParticles | |
| setFadeColor(int nParticle, float fRed, float fGreen, float fBlue, float fAlpha) | gBaseParticles | |
| setFadeLife(int nParticle, float fFadeLife) | gBaseParticles | |
| setFrame(int nParticle, int nFrame) | gBaseParticles | |
| setGravity(int nParticle, float fX, float fY, float fZ) | gBaseParticles | |
| setGravityFactor(int nParticle, float fGravityFactor) | gBaseParticles | |
| setImgPath(std::string szImgPath) | gBaseParticles | |
| setInitialColor(float fRed, float fGreen, float fBlue, float fAlpha) | gBaseParticles | |
| setLife(int nParticle, float fLife) | gBaseParticles | |
| setLimit(float fLimitL, float fLimitR, float fLimitT, float fLimitB) | gBaseParticles | |
| setLimit(bool bLimit) | gBaseParticles | |
| setLR(int nParticle, float fX, float fY, float fZ) | gBaseParticles | |
| setPosition(float x, float y, float z) | gFireworksParticles | |
| setScreenScaling(int screenScaling) | gRenderObject | static |
| setScreenSize(int screenWidth, int screenHeight) | gRenderObject | static |
| setTexture(gTexture *texture) | gBaseParticles | |
| setUL(int nParticle, float fX, float fY, float fZ) | gBaseParticles | |
| setUnitScreenSize(int unitWidth, int unitHeight) | gRenderObject | static |
| ~gBaseParticles() | gBaseParticles | virtual |
| ~gFireworksParticles() | gFireworksParticles | virtual |