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gFireworksParticles Member List

This is the complete list of members for gFireworksParticles, including all inherited members.

createRenderer()gRenderObjectstatic
destroy()gBaseParticles
destroyRenderer()gRenderObjectstatic
disableShadowMapping()gRenderObjectstatic
draw()gBaseParticles
drawTex()gFireworksParticles
enableShadowMapping()gRenderObjectstatic
ggBaseParticlesprotected
gBaseParticles()gBaseParticles
getRenderer()gRenderObjectstatic
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
gFireworksParticles()gFireworksParticles
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gpgBaseParticles
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
imagepathgBaseParticlesprotected
init(int particleNum)gFireworksParticlesvirtual
isShadowMappingEnabled()gRenderObjectstatic
isshadowmappingenabledgRenderObjectprotectedstatic
loadTexture(std::string texturePath)gBaseParticles
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
m_bEngineActivegBaseParticlesprotected
m_bLimitgBaseParticlesprotected
m_clrParticleColorgBaseParticlesprotected
m_fLimitBgBaseParticlesprotected
m_fLimitLgBaseParticlesprotected
m_fLimitRgBaseParticlesprotected
m_fLimitTgBaseParticlesprotected
m_nAgegBaseParticlesprotected
particlegBaseParticlesprotected
particlenogBaseParticlesprotected
particlenumgBaseParticlesprotected
popMatrix()gRenderObject
previousalphagBaseParticlesprotected
pushMatrix()gRenderObject
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
resetParticle(int particleNo)gFireworksParticlesvirtual
setAge(int nParticle, float fAge)gBaseParticles
setCurrentColor(int nParticle, float fRed, float fGreen, float fBlue, float fAlpha)gBaseParticles
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setDirection(int nParticle, float fX, float fY, float fZ)gBaseParticles
setFadeColor(int nParticle, float fRed, float fGreen, float fBlue, float fAlpha)gBaseParticles
setFadeLife(int nParticle, float fFadeLife)gBaseParticles
setFrame(int nParticle, int nFrame)gBaseParticles
setGravity(int nParticle, float fX, float fY, float fZ)gBaseParticles
setGravityFactor(int nParticle, float fGravityFactor)gBaseParticles
setImgPath(std::string szImgPath)gBaseParticles
setInitialColor(float fRed, float fGreen, float fBlue, float fAlpha)gBaseParticles
setLife(int nParticle, float fLife)gBaseParticles
setLimit(float fLimitL, float fLimitR, float fLimitT, float fLimitB)gBaseParticles
setLimit(bool bLimit)gBaseParticles
setLR(int nParticle, float fX, float fY, float fZ)gBaseParticles
setPosition(float x, float y, float z)gFireworksParticles
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setTexture(gTexture *texture)gBaseParticles
setUL(int nParticle, float fX, float fY, float fZ)gBaseParticles
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
~gBaseParticles()gBaseParticlesvirtual
~gFireworksParticles()gFireworksParticlesvirtual