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gCameraController Member List

This is the complete list of members for gCameraController, including all inherited members.

ACTION_TOGGLEgCameraControllerstatic
AXIS_ELEVATIONgCameraControllerstatic
AXIS_HORIZONTALgCameraControllerstatic
AXIS_LOOK_HORIZONTALgCameraControllerstatic
AXIS_LOOK_VERTICALgCameraControllerstatic
AXIS_VERTICALgCameraControllerstatic
createRenderer()gRenderObjectstatic
destroyRenderer()gRenderObjectstatic
disableShadowMapping()gRenderObjectstatic
enableShadowMapping()gRenderObjectstatic
gCameraController()gCameraController
gCameraController(gCamera *camera)gCameraController
getCamera() constgCameraController
getGamepadLookSensitivity() constgCameraController
getMouseSensitivity() constgCameraController
getMoveSpeed() constgCameraController
getPlayerIndex() constgCameraController
getRenderer()gRenderObjectstatic
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
isEnabled() constgCameraController
isshadowmappingenabledgRenderObjectprotectedstatic
isShadowMappingEnabled()gRenderObjectstatic
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
popMatrix()gRenderObject
pushMatrix()gRenderObject
registerInputs()gCameraController
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
setCamera(gCamera *camera)gCameraController
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setEnabled(bool enabled)gCameraController
setGamepadLookSensitivity(float sensitivity)gCameraController
setMouseSensitivity(float sensitivity)gCameraController
setMoveSpeed(float speed)gCameraController
setPlayerIndex(int playerIndex)gCameraController
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
update()gCameraController
~gCameraController()gCameraController