GlistEngine
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gBoundingBox Member List

This is the complete list of members for gBoundingBox, including all inherited members.

contains(float minX1, float minY1, float minZ1, float maxX1, float maxY1, float maxZ1, float minX2, float minY2, float minZ2, float maxX2, float maxY2, float maxZ2)gBoundingBoxstatic
contains(const gBoundingBox &b1, const gBoundingBox &b2)gBoundingBoxstatic
contains(float minX, float minY, float minZ, float maxX, float maxY, float maxZ) constgBoundingBox
contains(const gBoundingBox &b) constgBoundingBox
contains(float x, float y, float z) constgBoundingBox
createRenderer()gRenderObjectstatic
destroyRenderer()gRenderObjectstatic
disableShadowMapping()gRenderObjectstatic
distance(gRay &ray) constgBoundingBox
distance(gRay *ray) constgBoundingBox
distanceOBB(gRay *ray) constgBoundingBox
draw() constgBoundingBox
drawOBB() constgBoundingBox
enableShadowMapping()gRenderObjectstatic
gBoundingBox()gBoundingBox
gBoundingBox(float minX, float minY, float minZ, float maxX, float maxY, float maxZ)gBoundingBox
gBoundingBox(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, glm::mat4 transformationMatrix)gBoundingBox
gBoundingBox(const gBoundingBox &b)gBoundingBox
getDepth() constgBoundingBox
getHeight() constgBoundingBox
getMax() constgBoundingBox
getMin() constgBoundingBox
getOrigin() constgBoundingBox
getRenderer()gRenderObjectstatic
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
getWidth() constgBoundingBox
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
intersects(float minX1, float minY1, float minZ1, float maxX1, float maxY1, float maxZ1, float minX2, float minY2, float minZ2, float maxX2, float maxY2, float maxZ2)gBoundingBoxstatic
intersects(const gBoundingBox &b1, const gBoundingBox &b2)gBoundingBoxstatic
intersects(float minX, float minY, float minZ, float maxX, float maxY, float maxZ) constgBoundingBox
intersects(const gBoundingBox &b) constgBoundingBox
intersects(gRay &ray) constgBoundingBox
intersects(gRay *ray) constgBoundingBox
intersectsOBB(gRay *ray) constgBoundingBox
isshadowmappingenabledgRenderObjectprotectedstatic
isShadowMappingEnabled()gRenderObjectstatic
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
maxX() constgBoundingBox
maxY() constgBoundingBox
maxZ() constgBoundingBox
merge(const gBoundingBox &other) constgBoundingBox
minX() constgBoundingBox
minY() constgBoundingBox
minZ() constgBoundingBox
offset(const glm::vec3 &offset) constgBoundingBox
popMatrix()gRenderObject
pushMatrix()gRenderObject
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
set(float minX, float minY, float minZ, float maxX, float maxY, float maxZ)gBoundingBox
set(const gBoundingBox &b)gBoundingBox
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setTransformationMatrix(const glm::mat4 &matrix)gBoundingBox
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
~gBoundingBox()gBoundingBoxvirtual