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gBloom Member List

This is the complete list of members for gBloom, including all inherited members.

createRenderer()gRenderObjectstatic
destroyRenderer()gRenderObjectstatic
disableShadowMapping()gRenderObjectstatic
enableShadowMapping()gRenderObjectstatic
gBasePostProcess()gBasePostProcess
gBloom(float intensity=1.0f, float bloomsize=2.0f, float threshold=0.8f)gBloom
gBloom(float intensity, float bloomsize, float threshold, std::vector< std::vector< float > > rects, float screenwidth, float screenheight)gBloom
gBloom(float intensity, float bloomsize, float rgb[])gBloom
getFragSrc()gBloomprotectedvirtual
getRenderer()gRenderObjectstatic
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
getShader()gBasePostProcess
getVertSrc()gBloomprotectedvirtual
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
isShadowMappingEnabled()gRenderObjectstatic
isshadowmappingenabledgRenderObjectprotectedstatic
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
popMatrix()gRenderObject
pushMatrix()gRenderObject
rectsgBloom
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setRect(int rectnum, float x, float y, float width, float height)gBloom
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
shadergBasePostProcessprotected
use()gBloomvirtual
~gBasePostProcess()gBasePostProcessvirtual
~gBloom()gBloomvirtual