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gBaseCanvas Member List

This is the complete list of members for gBaseCanvas, including all inherited members.

addSceneLight(gLight *light)gBaseCanvasprotected
charPressed(unsigned int codepoint)gBaseCanvasvirtual
clear()gBaseCanvasprotected
clearBackground()gBaseCanvas
clearColor(int r, int g, int b, int a=255)gBaseCanvasprotected
clearColor(gColor color)gBaseCanvasprotected
createRenderer()gRenderObjectstatic
destroyRenderer()gRenderObjectstatic
disableAlphaBlending()gBaseCanvasprotected
disableAlphaTest()gBaseCanvasprotected
disableDepthTest()gBaseCanvasprotected
disableGrid()gBaseCanvasprotected
disableLighting()gBaseCanvasprotected
disableShadowMapping()gRenderObjectstatic
draw()gBaseCanvasvirtual
enableAlphaBlending()gBaseCanvasprotected
enableAlphaTest()gBaseCanvasprotected
enableDepthTest()gBaseCanvasprotected
enableDepthTest(int depthTestType)gBaseCanvasprotected
enableGrid()gBaseCanvasprotected
enableLighting()gBaseCanvasprotected
enableShadowMapping()gRenderObjectstatic
gamepadButtonPressed(int joystickId, int key)gBaseCanvasvirtual
gamepadButtonReleased(int joystickId, int key)gBaseCanvasvirtual
gBaseCanvas(gBaseApp *root)gBaseCanvas
getColor()gBaseCanvasprotected
getDepthTestType()gBaseCanvasprotected
getGlobalAmbientColor()gBaseCanvasprotected
getGridLineInterval()gBaseCanvasprotected
getGridMaxLength()gBaseCanvasprotected
getHeight()gBaseCanvasprotected
getLightingColor()gBaseCanvasprotected
getLightingPosition()gBaseCanvasprotected
getRenderer()gRenderObjectstatic
getSceneLight(int lightNo)gBaseCanvasprotected
getSceneLightNum()gBaseCanvasprotected
getScreenHeight()gRenderObject
getScreenWidth()gRenderObject
getWidth()gBaseCanvasprotected
gGetAppDir()gObjectstatic
gGetAssetsDir()gObjectstatic
gGetDatabasesDir()gObjectstatic
gGetFilesDir()gObjectstatic
gGetFontsDir()gObjectstatic
gGetImagesDir()gObjectstatic
gGetModelsDir()gObjectstatic
gGetShadersDir()gObjectstatic
gGetSoundsDir()gObjectstatic
gGetTexturesDir()gObjectstatic
gGetVideosDir()gObjectstatic
gObject()gObject
gRenderObject()gRenderObject
gSetAssetsDir(std::string assetsDir)gObjectstatic
hideNotify()gBaseCanvasvirtual
isDepthTestEnabled()gBaseCanvasprotected
isGamepadButtonPressed(int joystickId, int buttonId)gBaseCanvasprotected
isGridEnabled()gBaseCanvasprotected
isGridXYEnabled()gBaseCanvasprotected
isGridXZEnabled()gBaseCanvasprotected
isGridYZEnabled()gBaseCanvasprotected
isJoystickConnected(int joystickId)gBaseCanvasprotected
isLightingEnabled()gBaseCanvasprotected
isShadowMappingEnabled()gRenderObjectstatic
isshadowmappingenabledgRenderObjectprotectedstatic
joystickConnected(int joystickId, bool isGamepad, bool isConnected)gBaseCanvasvirtual
keyPressed(int key)gBaseCanvasvirtual
keyReleased(int key)gBaseCanvasvirtual
logd(std::string message)gObject
logd(std::string tag, std::string message)gObject
loge(std::string message)gObject
loge(std::string tag, std::string message)gObject
logi(std::string message)gObject
logi(std::string tag, std::string message)gObject
LOGLEVEL_DEBUGgObjectstatic
LOGLEVEL_ERRORgObjectstatic
LOGLEVEL_INFOgObjectstatic
LOGLEVEL_SILENTgObjectstatic
LOGLEVEL_WARNINGgObjectstatic
logw(std::string message)gObject
logw(std::string tag, std::string message)gObject
MOUSEBUTTON_LEFTgBaseCanvasstatic
MOUSEBUTTON_MIDDLEgBaseCanvasstatic
MOUSEBUTTON_RIGHTgBaseCanvasstatic
mouseDragged(int x, int y, int button)gBaseCanvasvirtual
mouseEntered()gBaseCanvasvirtual
mouseExited()gBaseCanvasvirtual
mouseMoved(int x, int y)gBaseCanvasvirtual
mousePressed(int x, int y, int button)gBaseCanvasvirtual
mouseReleased(int x, int y, int button)gBaseCanvasvirtual
mouseScrolled(int x, int y)gBaseCanvasvirtual
onEvent(gEvent &event)gBaseCanvasvirtual
onGuiEvent(int guiObjectId, int eventType, std::string value1="", std::string value2="")gBaseCanvasvirtual
pause()gBaseCanvasvirtual
popMatrix()gRenderObject
pushMatrix()gRenderObject
releaseresolutiongObjectprotectedstatic
releasescalinggObjectprotectedstatic
removeAllSceneLights()gBaseCanvasprotected
removeSceneLight(gLight *light)gBaseCanvasprotected
renderpassnogObjectprotectedstatic
renderpassnumgObjectprotectedstatic
resume()gBaseCanvasvirtual
rootgBaseCanvasprotected
setColor(int r, int g, int b, int a=255)gBaseCanvasprotected
setColor(gColor color)gBaseCanvasprotected
setCurrentResolution(int scalingNo, int currentResolutionNo)gObjectstatic
setDepthTestFunc(int depthTestType)gBaseCanvasprotected
setGlobalAmbientColor(int r, int g, int b, int a=255)gBaseCanvasprotected
setGlobalAmbientColor(gColor color)gBaseCanvasprotected
setGridColorofAxisWireFrameXY(int r, int g, int b, int a)gBaseCanvasprotected
setGridColorofAxisWireFrameXY(gColor *color)gBaseCanvasprotected
setGridColorofAxisWireFrameXZ(int r, int g, int b, int a)gBaseCanvasprotected
setGridColorofAxisWireFrameXZ(gColor *color)gBaseCanvasprotected
setGridColorofAxisWireFrameYZ(int r, int g, int b, int a)gBaseCanvasprotected
setGridColorofAxisWireFrameYZ(gColor *color)gBaseCanvasprotected
setGridColorofAxisXY(int r, int g, int b, int a)gBaseCanvasprotected
setGridColorofAxisXY(gColor *color)gBaseCanvasprotected
setGridColorofAxisXZ(int r, int g, int b, int a)gBaseCanvasprotected
setGridColorofAxisXZ(gColor *color)gBaseCanvasprotected
setGridColorofAxisYZ(int r, int g, int b, int a)gBaseCanvasprotected
setGridColorofAxisYZ(gColor *color)gBaseCanvasprotected
setGridEnableAxis(bool xy, bool yz, bool xz)gBaseCanvasprotected
setGridEnableXY(bool xy)gBaseCanvasprotected
setGridEnableXZ(bool xz)gBaseCanvasprotected
setGridEnableYZ(bool yz)gBaseCanvasprotected
setGridLineInterval(float intervalvalue)gBaseCanvasprotected
setGridMaxLength(float length)gBaseCanvasprotected
setLightingColor(int r, int g, int b, int a=255)gBaseCanvasprotected
setLightingColor(gColor *color)gBaseCanvasprotected
setLightingPosition(glm::vec3 lightingPosition)gBaseCanvasprotected
setScreenScaling(int screenScaling)gRenderObjectstatic
setScreenSize(int screenWidth, int screenHeight)gRenderObjectstatic
setUnitScreenSize(int unitWidth, int unitHeight)gRenderObjectstatic
setup()gBaseCanvasvirtual
showNotify()gBaseCanvasvirtual
update()gBaseCanvasvirtual
windowResized(int w, int h)gBaseCanvasvirtual
~gBaseCanvas()gBaseCanvasvirtual