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gGUISwitchButton.h
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/****************************************************************************
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* Copyright (c) 2014 Nitra Games Ltd., Istanbul, Turkey *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a *
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* copy of this software and associated documentation files (the *
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* "Software"), to deal in the Software without restriction, including *
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* without limitation the rights to use, copy, modify, merge, publish, *
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* distribute, distribute with modifications, sublicense, and/or sell *
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* copies of the Software, and to permit persons to whom the Software is *
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* furnished to do so, subject to the following conditions: *
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* *
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* The above copyright notice and this permission notice should not be *
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* deleted from the source form of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
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* IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR *
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* THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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* *
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* Except as contained in this notice, the name(s) of the above copyright *
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* holders shall not be used in advertising or otherwise to promote the *
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* sale, use or other dealings in this Software without prior written *
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* authorization. *
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****************************************************************************/
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/****************************************************************************
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* Author: Noyan Culum, 2022-07-18 *
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****************************************************************************/
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/*
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* gGUISwitchButton.h
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*
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* Created on: 18 Tem 2022
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* Author: noyan
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*/
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#ifndef UI_GGUISWITCHBUTTON_H_
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#define UI_GGUISWITCHBUTTON_H_
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#include "
gGUIControl.h
"
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class
gGUISwitchButton
:
public
gGUIControl
{
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public
:
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gGUISwitchButton
();
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virtual
~gGUISwitchButton
();
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void
draw
();
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void
mousePressed
(
int
x,
int
y,
int
button);
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bool
isOn
();
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friend
class
gGUIToolbar
;
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private
:
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int
togglew, toggleh;
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bool
ison;
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bool
isdisabled;
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};
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#endif
/* UI_GGUISWITCHBUTTON_H_ */
gGUIControl
Definition
gGUIControl.h:29
gGUISwitchButton
Definition
gGUISwitchButton.h:49
gGUISwitchButton::gGUISwitchButton
gGUISwitchButton()
gGUISwitchButton::mousePressed
void mousePressed(int x, int y, int button)
gGUISwitchButton::isOn
bool isOn()
gGUISwitchButton::draw
void draw()
gGUISwitchButton::~gGUISwitchButton
virtual ~gGUISwitchButton()
gGUIToolbar
Definition
gGUIToolbar.h:27
gGUIControl.h
engine
ui
gGUISwitchButton.h
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