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gGUIBitmap.h
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1/****************************************************************************
2 * Copyright (c) 2014 Nitra Games Ltd., Istanbul, Turkey *
3 * *
4 * Permission is hereby granted, free of charge, to any person obtaining a *
5 * copy of this software and associated documentation files (the *
6 * "Software"), to deal in the Software without restriction, including *
7 * without limitation the rights to use, copy, modify, merge, publish, *
8 * distribute, distribute with modifications, sublicense, and/or sell *
9 * copies of the Software, and to permit persons to whom the Software is *
10 * furnished to do so, subject to the following conditions: *
11 * *
12 * The above copyright notice and this permission notice should not be *
13 * deleted from the source form of the Software. *
14 * *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
16 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
17 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. *
18 * IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR *
21 * THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
22 * *
23 * Except as contained in this notice, the name(s) of the above copyright *
24 * holders shall not be used in advertising or otherwise to promote the *
25 * sale, use or other dealings in this Software without prior written *
26 * authorization. *
27 ****************************************************************************/
28
29/****************************************************************************
30 * Author: Medine, Yasin 2022-on *
31 ****************************************************************************/
32/*
33 * gGUIPicturebox.h
34 *
35 * Created on: 20 Tem 2022
36 * Author: Medine, Yasin
37 */
38
39#ifndef UI_GGUIBITMAP_H_
40#define UI_GGUIBITMAP_H_
41
42#include "gGUIControl.h"
43#include "gImage.h"
44
45class gGUIBitmap: public gGUIControl {
46public:
48 virtual ~gGUIBitmap();
49 void draw();
50
57 void loadImage(const std::string& imagePath, bool isProportional = true);
58 void load(const std::string& fullPath, bool isProportional = true);
59
66 void setImage(gImage setImage, bool isProportional = false);
67
79 void setImageSize(int x, int y, float scalex, float scaley);
80
81 std::string getImagePath();
82
85
86private:
87 float imagew, imageh, proportion;
88 int setsizex, setsizey;
89 float setsizew, setsizeh;
90 bool stretch;
91 std::string imagepath;
92 gImage image;
93};
94
95#endif /* UI_GGUIBITMAP_H_ */
Definition gGUIBitmap.h:45
void setImage(gImage setImage, bool isProportional=false)
int getImageWidth()
std::string getImagePath()
void setImageSize(int x, int y, float scalex, float scaley)
void draw()
int getImageHeight()
virtual ~gGUIBitmap()
void loadImage(const std::string &imagePath, bool isProportional=true)
void load(const std::string &fullPath, bool isProportional=true)
Definition gGUIControl.h:29
Definition gImage.h:34