This is the complete list of members for gAssetLoader, including all inherited members.
| conditionvariable | gThread | protected |
| detach() | gThread | |
| gAssetLoader() | gAssetLoader | |
| getCounter() | gAssetLoader | |
| getId() const | gThread | |
| getLoadedAssetNum() | gAssetLoader | |
| getSignal() | gAssetLoader | |
| getThread() | gThread | |
| gGetAppDir() | gObject | static |
| gGetAssetsDir() | gObject | static |
| gGetDatabasesDir() | gObject | static |
| gGetFilesDir() | gObject | static |
| gGetFontsDir() | gObject | static |
| gGetImagesDir() | gObject | static |
| gGetModelsDir() | gObject | static |
| gGetShadersDir() | gObject | static |
| gGetSoundsDir() | gObject | static |
| gGetTexturesDir() | gObject | static |
| gGetVideosDir() | gObject | static |
| gObject() | gObject | |
| gSetAssetsDir(std::string assetsDir) | gObject | static |
| gThread() | gThread | |
| isCurrent() | gThread | |
| isdone | gThread | protected |
| isDone() | gThread | |
| isrunning | gThread | protected |
| isRunning() | gThread | |
| isUpdateNeeded() | gAssetLoader | |
| load(gImage &image, std::string fullPath, short signal=SIGNAL_NONE) | gAssetLoader | |
| loadImage(gImage &image, std::string imagePath, short signal=SIGNAL_NONE) | gAssetLoader | |
| lock() | gThread | |
| logd(std::string message) | gObject | |
| logd(std::string tag, std::string message) | gObject | |
| loge(std::string message) | gObject | |
| loge(std::string tag, std::string message) | gObject | |
| logi(std::string message) | gObject | |
| logi(std::string tag, std::string message) | gObject | |
| LOGLEVEL_DEBUG | gObject | static |
| LOGLEVEL_ERROR | gObject | static |
| LOGLEVEL_INFO | gObject | static |
| LOGLEVEL_SILENT | gObject | static |
| LOGLEVEL_WARNING | gObject | static |
| logw(std::string message) | gObject | |
| logw(std::string tag, std::string message) | gObject | |
| mutex | gThread | mutableprotected |
| releaseresolution | gObject | protectedstatic |
| releasescaling | gObject | protectedstatic |
| renderpassno | gObject | protectedstatic |
| renderpassnum | gObject | protectedstatic |
| reset() | gAssetLoader | |
| resetSignal() | gAssetLoader | |
| setCurrentResolution(int scalingNo, int currentResolutionNo) | gObject | static |
| SIGNAL_NONE | gAssetLoader | static |
| sleep(std::chrono::duration< double, std::milli > milliseconds) | gThread | |
| sleep(double milliseconds) | gThread | |
| start() | gThread | |
| stop() | gThread | |
| threadFunction() | gAssetLoader | virtual |
| tryLock() | gThread | |
| TYPE_FONT | gAssetLoader | static |
| TYPE_IMAGE | gAssetLoader | static |
| TYPE_MODEL | gAssetLoader | static |
| TYPE_SOUND | gAssetLoader | static |
| TYPE_TEXTURE | gAssetLoader | static |
| unlock() | gThread | |
| update() | gAssetLoader | |
| wait() | gThread | |
| yield() | gThread | |
| ~gAssetLoader() | gAssetLoader | virtual |
| ~gThread() | gThread | virtual |